using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace TurbaconPhone
{
    public class GameInfo
    {
        public Ball theBall;
        public List<Character> Characters;
        public int redScore, blueScore;
        public const int MAX_SCORE = 1;
        public Character CurrentCharacter { get { return ((GameplayState)TurBacon.StateManager.Top()).curChar; } }
        public CharacterTeam WinningTeam;
        public bool gameOver = false;
        public GameInfo()
        {

        }
    }
}
